Downloadable information utility for GalCiv2
Published on March 7, 2006 By WishX In Galactic Civilizations II

Galactopedia

The Galactopedia is a utility program for Stardock’s excellent space strategy game Galactic Civilizations II: Dread Lords, providing you with exhaustive information on all objects and technologies defined by the game. The information is taken directly from the game’s data files, and therefore always up-to-date.

The Galactopedia is © 2006 by Christoph Nahr but available for free download under the MIT license. Galactic Civilizations II: Dread Lords is © 2006 by Stardock Corporation.

System Requirements

The Galactopedia requires a Microsoft Windows system capable of running the Microsoft .NET Framework 2.0. This includes most Windows systems with Internet Explorer 5.01, except for the unsupported Windows 95 and NT 3.x/4.0.

Please use the Windows Update service or visit the .NET Framework home page to acquire the .NET Framework as a free 22.4 MB download, and to learn more about .NET system requirements.

Please see the Galactopedia website for more information, screenshots, download and source code!

http://www.kynosarges.de/Galactopedia.html

<img src="//www.kynosarges.de/images/Galactopedia.png">


Comments (Page 6)
8 PagesFirst 4 5 6 7 8 
on Apr 22, 2006
@Chris - the user ships are cool - - but it is not picking up ships from the Metaverse games - only regular games. Metaverse ships are stored in a different folder path.
on Apr 23, 2006
Why, oh why did they use different folders? Thanks for the tip... I'll add another category for the Metaverse ships.
on Apr 24, 2006
Version 1.5.1 is up, with both offline and Metaverse ship designs... I hope... and some display tweaks.

Update: The initial build was broken, but the current one should work. Sorry!
on May 02, 2006
I'm new to the game, and I'm sure glad I found out about this. Real nice work.
on May 31, 2006
excellent excellent program. this has definitely made my life much easier being a relative newbie. I do, however, have a quick question. Aren't some bonuses instantly avaiable upon the completion technology research? (ie +10 to diplomacy from alliances, I believe) I don't see those bonuses listed (unless I'm missing something) .
on Jun 01, 2006
You're quite correct, thanks for pointing this out! There are some bonuses attached to technologies that the program ignores. I'll do another update and add any bonuses I can find.
on Jun 12, 2006
i like the program, it makes life a lot easier. Would it be possible to make something so that you can delete your own designed ships? And is there a way to make clear with which miniturization level they are build. But overall Good Program
on Jun 12, 2006
I'll have to check if the current miniaturization level is recorded with the ship designs. Deleting your own ship designs should be fairly easy, I'll add that as well.
on Jul 01, 2006
Great , been asking for this all along -- would be great if it was in game.
Would have saved me days of resaerch if i had this all along.
on Jul 02, 2006
I'm using 1.52, and I've got the same essential problem noted by Martin the Dane. The GP works great alone, but if I try to view it with GalCiv open and running, the main screen of the GP is usually completely blank, or sometimes the information can be seen, squeezed and garbled, laying over the radio buttons. Unfortunately for me, resizing the window or restarting GalCiv does nothing. I'm curious if anyone has figured out a solution to this, or a workaround?
on Nov 10, 2006
Soo.. it's been a while since anything happened here.. I was wondering if there was gonna be a new version of the Galactopedia?
on Nov 21, 2006
Thank you, Christoph Nahr, where ever you are!
on Nov 24, 2006

Great program. Very informative, lets face it whoever designed the tech layout in GCII needs to be taken outside and slapped with a big wet fish   why on earth they couldnt leave in more information about the tech is anyones guess. In GC you could could right hand on an item and it would tell you about it, if it aint broke dont fix it!!!

I do have one problem though, and its annoying to say the least. Ever since i put the net SDK and your program in i get an error when closing certain programs or programs crash while there running, they always come up with the same error,

"just in time" "debugger is not enabled, it needs to be enabled from visual studio, tools/options"

Can you help? I have only GCII and your program (+net SDK) installed and have touched nothing since i installed them. ICQ which bombs out now was fine before so i know its nothing ive done!

Thanks

Darkspire

on Dec 06, 2006
Finally, a new version!

I just uploaded Galactopedia 1.6.0 with support for the Dark Avatar expansion. There are some broken links between entries which I guess is due to the expansion still being in beta, so I won't try to fix them now.

Also, you can now reload all data files while the Galactopedia is running. That happens automatically when a data source is changed, or you can trigger it manually to reflect changes you made to user ships or other XML files.
on Dec 06, 2006
Darkspire: That "Just in time debugging" message box is a result of your having the .NET SDK installed. Previously, a buggy .NET program might have failed silently, depending on the circumstances; now you get this dialog because the SDK includes a .NET debugger and thinks you're a developer, so you get a chance to fix the bug.

There was one crash bug in Galactopedia 1.5.2 when you tried to print an empty topic that could have triggered such a dialog. That bug is fixed in 1.6.0. Some people in this thread have mentioned other display-related bugs but I couldn't reproduce them.

But you say that your error dialogs are triggered by other programs anyway -- could it be that those are .NET programs, too? I certainly can't imagine how the Galactopedia would interfere with them. They might have been buggy before but failed silently, as outlined above.
8 PagesFirst 4 5 6 7 8